If you're using OpenGL, you will only need to download the shader cache. If another user has previously compiled the shaders, they can upload them for other users to import into Cemu. # Importing shader cachesĪsynchronous shader compilation goes a long way to speed up running games for the first time, however we can also simply download the shaders needed to run each game from the internet. More recent builds can do this in under 1/10th of a second, depending on the CPU.
Currently, this feature does not work on macOS at all.Īsynchronous shader compilation in an older, slower Cemu version. You may need to update your graphics drivers to use this feature.